/*
  Copyright (c) 2011, Mikheev Rostislav
  Copyright (c) 2011, FreshFarsh team

  Steel Engine source code is free software; you can redistribute it and/or
  modify it under the terms of the GNU General Public License
  as published by the Free Software Foundation; either version 2
  of the License, or (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/
/**
  @author Mikheev Rostislav <hacenator@gmail.com>
  @date 13.03.2011
  @brief System specific functions source file
*/

#ifndef STEEL_SYSTEM_H_
#define STEEL_SYSTEM_H_

#include "common.h"

//namespace _STEEL_NAMESPACE {

#if defined(__cplusplus)
extern "C" {
#endif

#include <sys/time.h>

/**
* Getting Ticks count from system start
* @return
*   Ticks count
*/
unsigned long GetTickCount();

/**
* Fill memory block zerro
* @param from
*   Start address of memory block
* @param size
*   Size to filling
*/
void MemZeroFill(void * from, int size);

#if defined(__cplusplus)
}
#endif

//}
#endif // STEEL_SYSTEM_H_
